How the Game is Played:

The idea of the game is to host a series of one shots. Since it is always difficult to match schedules or get a consistent GM this game circumvents that. Much like the pathfinder society, anyone can host a session and any number of players can attend. The idea goes something like this: 

  • Everyone has one character that floats around the world taking up contracts and quests for the league. 
  • GMs can run a session anywhere, this can be a brand new land of their own invention that builds onto the world as it is explored, or it could be back home in the Ast where the city states need capable agents to help their political maneuverings. 
  • Whoever can show up to a given session is whoever happened to be in that guild house, or was called to the guild for that particular quest.